Zábava

In the context of computer science, „zábava“ translates to „entertainment“ in English. It refers to software applications, games, or digital content designed primarily for enjoyment and leisure. This can include video games, multimedia interactive experiences, simulations, and social media platforms that provide amusement and engagement for users. Entertainment technologies often leverage advanced graphics, sound engineering, and user interface design to create immersive experiences. The field of entertainment in CS encompasses areas such as game development, virtual reality, augmented reality, and interactive media, all aimed at providing enjoyable experiences to users.